By now, Netflix has successfully made it from Blockbuster disruptor to a cultural phenomenon. From original series to all of your old favorites, the sheer availability of entertainment is part of the appeal. You find yourself on the couch with a playlist of TV, movies, and documentaries that seem tailor-made to your interests. It’s what makes Netflix so totally bingeworthy: It always has new suggestions queued up and ready to go.
The grinning woman eating a salad; the perfectly multicultural meeting; the man with a headset: these are the standards for stock photography. And while it definitely has its place, stock photography isn’t the gold standard when it comes to learning. What may work for an anonymous website doesn’t have the same impact when you’re trying to get learners to sit up and pay attention. But illustrations might.
The term “corporate university” might conjure images of boring training and hours of video, but don’t sell them short: When executed well, corporate universities can be a major play for employee productivity and retention.
Don’t accuse us of splitting hairs: They sound like synonyms, but the terms “creative learning” and “creativity” actually have very different meanings when applied to education and learning and development. Not only would using them interchangeably be a mistake, but it might demonstrate a lack of understanding your learner altogether. Find out how creative learning and creativity are related and what it means for you–and mostly your learners.
With Microsoft’s $26 billion-dollar acquisition of LinkedIn, the software giant also gets a bevy of other online businesses. One of the sites included in the package deal is Lynda.com, which LinkedIn acquired for $1.5 billion in 2015. It’s definitely not Microsoft’s first foray into online learning, but it might be one of its most useful; especially when you consider that Microsoft is already the most significant source of certifications on LinkedIn today.
From a small startup conference in 1984 to a learning powerhouse in 2016, TED leads the way when it comes to shaping opinions and sharing ideas. Basically, it’s L&D pro’s dream, making thousands of bite-sized, hyper-digestible videos available for free to help round out courses and make eLearning possible.
In most cases (and especially for in-house instructional design situations) the instructional design and product design and development teams operate side-by-side. Each is stored neatly in its box, and any collaboration happens in an “over the wall” type of interaction.
At eLearning Mind, we’ve rethought the way that our ID and multimedia design departments work together, and we realized that these teams are interdependent and collaborating over a wall isn’t the most effective way to get the most out of each. Here’s the methodology our entire team follows. Read More
In a perfect world, you’d be able to accurately predict learner behavior based on pure data or even previous experiences. But real life is much messier and less precise, which is why we need to become human-centric. Every learner reacts different to subject matter, and unique viewpoints and past experiences can play a role in how that information is received and stored.
Many eLearning principles are also highly effective when applied to the marketing front, especially when it comes to customer loyalty. While most think of customer loyalty as the percentage of wallet share you earn in any given customer’s pocket, today’s social landscape has altered what that loyalty really means. It’s not only about spend, but word-of-mouth advertising, engagement rates, and how likely a customer is to recommend you to others.
According to a study by ReportsnReports, wearable tech will account for nearly 30 billion in revenue over the next five years. At first glance, nanolearning delivered on wearable tech seems like a natural progression as an elearning solution. But, the problem lies in the fact that too often, content is adapted to be delivered on tiny tech that works just as well and often better via other delivery methods.