The idea of gamification often feels way too good to be true. A training method that promises increased engagement and produces learners that actually want to access materials and content? It’s no wonder that organizations are quick to jump on the gamification bandwagon. Unfortunately, poorly-planned gamification almost always falls flat, leaving learners bored and administrators wondering where they went wrong.
Corporations, desperate for skilled labor, are searching all over the world for anyone who can think outside the box. The problem is, all of the ping pong tables, free lunches, and incentives in the world may attract the top talent, but it doesn’t make them stay. What’s the point of hiring innovative people if you put them into an environment that kills creativity? The only thing that keeps skilled millennials around is a culture built on transparency, mentorship and trust.
Once upon a time, the learning management system (LMS) was king. It was there that L&D professionals could produce, tweak, deliver, and manage employee learning. It seemed like a perfect solution until suddenly, it wasn’t. Huge, monolithic LMSs are going the way of the dinosaur in favor of more agile programming options. But why? As it turns out, the very features that were once the LMS’s greatest strength have become its folly. If you feel like your LMS isn’t serving your organization’s needs, consider these options to decide whether or not to make the switch.
Whether you have a huge L&D budget or you’re working with something more along the lines of a shoestring, digital learning can definitely increase your tab. Obviously high-level, expertly produced videos and modules will cost you a pretty penny, but they’re not always the ultimate way to connect with your learners.
Performance Mangement is getting a lot of attention these days as more and more companies begin to realize that their current process is outdated or inefficient. Many of our clients have come to us looking for a new solution to their outdated, traditional performance reviews, that do not address many of their constant pain points like:
Thanks to everyone and their grandma (literally) getting VR goggles for Christmas, it seems as though more practical applications for virtual reality are just around the corner. For now, most people are content to use their goggles to play games or explore new countries, but we see huge opportunities for VR in the eLearning space. Tapping into both augmented and virtual reality could give your learners a renewed sense of safety as they explore and learn. Here’s what we expect to happen when it comes to creating a new reality in eLearning.
It’s a startup tale as old as time: a new company gets funding. The New company overspends funding on unnecessary stuff (i.e. employee benefits that don’t work). The New company loses funding and becomes a Silicon Valley cautionary tale.
Humans love a good story. From the dawn of time—think cave paintings and oral traditions—to the modern methods of seeing a movie or being absorbed by a good book, the power of stories captivates, motivates, and creates a strong bond between memory and content. After all, you could easily recite the plot of your favorite childhood book to a friend, but you might struggle to regurgitate that listicle you read online yesterday.
Microlearning is a term used in digital learning that has garnered a lot of interest; all types of companies have implemented it as part of their learning programs. But that doesn’t mean that there won’t always be more to learn about this short, catching learning trend.
As humans become more comfortable will technology (think Millennials and their successor Gen Z), employees will no longer be interested in Powerpoint and printed handout manuals. A multimedia solution is quickly becoming the norm for thriving organizations with 93% of teams seeing a video as essential to communication and 67% of respondents planning to increase their video budget according to a leading internal communication research and training organization.